The high school student, saying families should decide for themselves how many hours to spend online, is hoping for a rare victory in a constitutional challenge to Japan’s laws.
Tag: Computer and Video Games
Surging Traffic Is Slowing Down Our Internet
With people going online more in the pandemic, internet traffic has exploded. That’s taking a toll on our download speeds and video quality.
The Coronavirus Crisis Is Showing Us How to Live Online
We’ve always hoped that our digital tools would create connections, not conflict. We have a chance to make it happen.
So We’re Working From Home. Can the Internet Handle It?
With millions of people working and learning from home during the pandemic, internet networks are set to be strained to the hilt.
90 Minutes a Day, Until 10 P.M.: China Sets Rules for Young Gamers
Officials say regulations are meant to curb video game addiction, which they blame for a rise in nearsightedness and poor academic performance.
The German YouTuber Emerging as the Voice of a Generation
Like Greta Thunberg, Rezo, a German YouTuber, is symbolic of a younger generation finding ways to make itself heard by its peers and the establishment.
Blizzard Sets Off Backlash for Penalizing Hearthstone Gamer in Hong Kong
The gaming company suspended the player and made him forfeit his prize money after he expressed support for the protest movement in Hong Kong.
Hometown of Canadian Teenage Murder Suspects Grapples With Infamy
Port Alberni, the birthplace of the two teenagers who the police say went on a bloody rampage, says it is unfair for the town to be tarnished by the crimes.
In China, This Video Game Lets You Be a Tiger Mom or a Driven Dad
Mete out love and discipline. Set ambitious goals. Endure a teenager’s first dates. Fans say the game Chinese Parents is a surprisingly poignant exercise in role reversal.
He Helped People Cheat at Grand Theft Auto. Then His Home Was Raided.
A gamer in Melbourne has had his assets frozen in connection with a popular video game cheat. He’s one of many being sued by game companies worldwide, raising questions about copyright law and the policing of online civility.